Difference Between Knights Of The Old Republic 1 And 2 Human Guardian Class Build (Stunner, PvE, PvP)

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Human Guardian Class Build (Stunner, PvE, PvP)

The walking stunner! or human guardian lol. This class is fun to play and has lots of options. This is a powerful build for the Human Guardian that will leave mobs helpless and frustrate your enemies.

When playing PvE, stun each mob and it will do a quick job of them and you will only receive light scratches. Some of your early stun spells include Psychic Crash and Charge. A later spell, Rush can paralyze your enemies for 6 seconds. It’s also great for boss hunting, as you can give them a steady dose of stuns. It’s not as effective on big bosses though. Soloing is pretty easy with this build, but high level group squealing is great as you can tank and stun before the mobs can get to the damage dealers.

You have plenty of firepower to deal devilish damage. Guardians have a lot of buffs that enhance your already high strength and also increase your melee damage. This build has high health so you can tank multiple mobs. Stone Skin will make you immune to all physical damage for 30 seconds at level 5, leaving mobs and pvpers on edge. Order Swing can deal devastating blows as it accumulates a percentage of your damage and applies it to the next attack for 30 seconds.

In pvp, most people won’t want to play with you. You have access to a DoT called Bleeding and you have the ability to send a constant barrage of stuns leaving them powerless. With great offensive power and good health, you can make quick work of PvP. And you better kill them fast lol. The thing you have to worry about is your mana pool, it’s so low and you have no real way to replenish it skill-wise besides using pots. The only real skill is passive and uses a certain amount of mana per second to use called Divine. 8% chance to absorb 10% of damage done to your mana pool. A great skill to use in melee-based pvp is Crazy Standing, insane attack speed and a powerful damage boost! You will only be able to deal base critical damage, as this build’s stats have no DEX required for the critical damage increase.

Overall this build and subclass is fun to play with the high/second stuns you can do. Remember to take it easy with your mana pool and not deplete it so quickly before your mana pot gets cold. If you drop low enough, you can use the spell Drain Blue which at level 5 applies 300% of your damage to your enemies’ mana!

Building stat points at level 99

Recommended spell upgrades:

(Human Knight Tree)

1. Level 5: Increases Light Attribute Attack by 100% and Light Attribute Defense by 50%. 8% chance to absorb 10% of damage dealt as MP.

2. Level 1: Forces the target monster to attack the player. Can only be used during a party.

3. Level 5: Increase target’s Strength by 15% for 30 minutes.

4. Level 5: Increases the physical defense of the target’s armor by 15% for 30 minutes.

5. Level 1: Deals 60% more damage to the target.

6. Level 5: Increases damage of one-handed weapons (except daggers) by 15% for 30 minutes.

7. Level 5: Shield block rate is increased by 6% for 30 minutes.

8. Level 5: For 30 minutes, Psychic Crash has a 25% chance to stun the enemy for 3 seconds.

9. Level 5: Hit the target with your shield to deal 100% increased damage and stun them for 6 seconds.

10. Level 5: Hit the target with your shield to deal 200% increased damage and knock them back 6 meters.

11. Level 5: Deal 80% of player’s physical attack to target as damage over time every 3 seconds 9 times.

12. Level 5: Increases offensive capacity by 100%, of which 90% is inflicted on the target and 80% on surrounding enemies within 6 yards.

Recommended spell upgrades:

(Human Guardian Tree)

1. Level 1: 3% increased dagger and one-handed sword damage. 3% increased dagger and one-handed sword damage. Lasts 18 mins.

2. Level 5: 15% HP increase 15% HP increase. Lasts 30 mins.

3. Level 1: Taunt Nearby monsters will attack you for 10 seconds. For use only during group play.

4. Level 5: Paralyze You will charge an opponent 20M away from you and Paralyze them for 6 seconds.

5. Level 1: 5% decrease in melee attack 5% decrease in your opponent’s physical attack strength, if they are within 15m. Lasts 30 seconds.

6. Level 5: 25% increase in Strength25% increase in Strength of your target. Lasts 30 mins.

7. Level 1: 120% of your Psyche is applied to the damage you deal.

8. Level 5: 122% attack speed increase, 25% damage increase. Immobilized for 10 seconds, 122% increased attack speed, 25% increased damage dealt.

9. Level 5: 300% of your damage is applied to your opponent’s Mana.

10. Level 5: 6% damage accumulation 6% of your damage is accumulated for each attack and applied to the damage of your next attack. Lasts 30 seconds.

11. Level 1: 10% attack speed reduction Reduces the opponent’s attack speed by 10%. Lasts 30 seconds.

12. Level 4: 4% increased critical hit chance 4% chance for you and your party members to get a critical hit.

13. Level 1: Unnecessary Stun / Rooting Spells Makes stun / rooting spells useless for 20 seconds.

14. Level 1: 70% increased damage you deal, disables your opponent’s defense.

15. Level 5: Futile Physical Damage Physical damage received is futile for 30 seconds.

Credits go to http://freetoplaymmorpgs.com/rohan-online

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